> For the complete documentation index, see [llms.txt](https://wackydungeon.gitbook.io/wackydungeon/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wackydungeon.gitbook.io/wackydungeon/wacky-dungeon-deluxe-whitepaper/gameplay-fundamentals/buffs-and-negative-status-effects.md).

# Buffs and Negative Status Effects

Some items and skills may grant you the following special buffs that help you in battle:

* **Hover** lets you hover by holding down the left mouse button or your finger during the falling part of the dodge jump. This allows you to avoid enemy attacks easier.
* **Pet power boost** raises the attributes of all your pets: After the boost, their natural behavior will be enhanced, whether it’s dealing damage, healing your hero, or something else.
* **Barrier** reduces any damage dealt to you by a fixed percentage, which depends on the strength of the barrier.
* **Spread** will make your next single-target attack hit all enemies. The effect will last for as long as you use a single-target skill. Sometimes it might be a good idea to apply this buff in advance!
* **Power up** raises your ATK sharply.

Some skills can be used to deal the following negative effects on the enemy:

* **Poisoning** an enemy will have its HP reduced by a certain percentage each turn. The reduction depends on the strength of the poison in the skill/item that you inflicted poison with.
* **Freezing** an enemy will prevent the enemy from attacking during the following turn.
