Status Attributes and Collectibles
Last updated
Last updated
The overall battling power of your hero is determined by his status attribute values. The five status attributes used in the game are the following:
Hit points (HP) determine how much whacking you can take from the enemies - the more HP you have, the more durable you'll be! You will recover a small amount of HP after winning a single battle in a mission.
Skill points (SP) are consumed when using skills - the more you have, the more skills you can use! You will recover a small amount of SP after each turn in battle.
Attack (ATK) determines how much damage you'll be able to deal with your attacks.
Defense (DEF) determines how much damage you'll take from the enemies' attacks.
Luck affects the drop rate of items as well as the behavior of some luck-based skills and items.
Note* All attributes increase together with the level of your hero.
The following collectibles can be earned from defeating enemies and winning battles:
Experience Points (XP) can be earned by defeating enemies. Earn enough to level up your hero, and he will get stronger!
Gold can be used for upgrading your items and is earned after completing any mission. Unlike $WACKY tokens, gold is not a blockchain based currency.
Magical kibbles can be fed to your pets to level them up and are earned after completing any missions, with the exception of regular missions 1 and 2.
The maximum level for your hero in the current version is 40.